Well I guess what could be added or mentioned is Hoover Damn to the East and Area 51 somewhat North of Las Vegas, the last explaining why perhaps some Paladins of the BOS are nosing around (if they are included, it is not required, Fallout can live without the BOS). Perhaps the place could be a cause for dispute between the NCR and Vault City for example, with the Wrights/New Reno also have some interest.Īdd to that some homeless Super Mutants looking for a place to stay and perhaps Ghouls that are descended from the city's locals and tourists.Īs I understand, Vault 15 is close by so perhaps some people from that place became a local raider gang. I am not sure if Las Vegas would be a primary target but it is close to some major military airfields so it will probably has suffered its share of damage due to nuclear bombs, the rest could be from the slow collapse of the city due to maintenance.Ī working economy, not loads of little places that have no reason to exist without some form of farming, cattle raising or salvage. I rather had seen a map and locations such as in Fallout 1, 2, and Van Buren but if it will be primarily focused on one location and perhaps surroundings, I hope its sort of a cross between the Boneyard/Hub a few 'major' settlements in Vegas with smaller ones around them and in the area around the city. Regarding what I would like to see of New Vegas, well definitely not a 'New Reno 2', a city full of gangsters. I wanted to start a thread about what people thought the scope would be of 'New Vegas', this seems to be just a good a place to post it. My hope would almost be New Vegas isn't like New Reno at all in economy and population, but somehow that seems unlikely. This is a big stickler for New Vegas to improve on, but New Reno is a really bad platform on which to improve this. No single location made sense and all the locations put together made no sense at all. Fallout 3 did not show so much as a glimpse of building a realistic, breathing world. Are we going to take Fallout 2's reconstruction level on board? If so, does a town that thrives not on trading (Hub), looting (LA Boneyard) or agriculture (Shady Sands), but on entertainment industry become more viable? Is there any way in which New Reno's parastic nature can become more realistic? Should we add more traders? Slavers? Fallout 3's world is both more and less recovered than Fallout 2's, but this is set closer to Fallout 2 than to Fallout 3 location-wise. Let's hope it's still on board for New Vegas despite the limited design time. Quest-design wise, you can't beat New Reno, and from Van Buren's design look it grew on this principle. It's an important lesson to learn, since both F2 and F3 suffer lack of direction to a lesser or greater extent, and it's an important lesson to take on board. That doesn't mean its individual locations were bad, just that they fit together poorly. Fallout 2 was as bad as Fallout 3 when it came to inconsistent world design. I don’t think there was a strong genre policeman overseeing Fallout 2, and it suffered for it." Oh yes. "Overall, I think Fallout 2 is better scope-wise but poorer aesthetically. I sometimes wish the criticism of New Reno had been more clearly aimed at the setting, because we don't want to mix setting and quest design judgements and get MCA completely in the defensive.ģ. Here's the stickler: this has always been a sensitive point to MCA. Probably one of the most controversial locations prior to Fallout 3, we've debated this to death, and I do feel the consensus is that it does not do well within the setting. New Reno is a big dump on the Fallout setting. This point is debatable of course, but not a lot of people will deny New Reno does the whole open-ended varied intelligent quest design really well.Ģ. New Reno is the best-designed town in the Fallout franchise in terms of quests and sandbox gameplay. I don’t think there was a strong genre policeman overseeing Fallout 2, and it suffered for it.”ġ. Overall, I think Fallout 2 is better scope-wise but poorer aesthetically. I’m proud of Vault City’s design, too – I added a lot more quests there, along with little touches here and there. “I’m very proud of New Reno,” Avellone says, “as I think there’s a lot of fun sandbox things to do there. Chris Avellone (no, he's not directly tied to this title, but he's one of the Obsidian heads), discussed New Reno recently, here:Īfter the critical drubbing Undermountain received, Avellone’s contributions to Fallout 2 – most notably the entire, Mafia-controlled city of New Reno, with its bountiful side-quests and other distractions – were warmly welcomed, even if some Fallout zealots considered them tonally out-of-step.
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